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Perfect Diamond
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Posted - 2007.10.03 17:00:00 -
[1]
Edited by: Perfect Diamond on 03/10/2007 17:03:26
To all those people who don't know what their talking about, open EFT and put this setup into it.
2 x Capacitor Flux Coil 1 x Power Dianostic System
2 x Large Shield Extenders 3 x Sensor Dampner 1 x Medium Capacitor Battery II
6 x 'Ditch' Energy Neutralizers
2 x Capacitor Control Circuits
5 x acolyte II 5 x infaltrator II
It sucks 141 cap per sec from the target at a range of 37.5k It dampens most targets to under 20k. So, if you can't kill something with this then you shouldn't have posted on this thread.
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Perfect Diamond
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Posted - 2007.10.03 17:10:00 -
[2]
Edited by: Perfect Diamond on 03/10/2007 17:12:06
Oh, ya, forgot to say one thing. This is on a Curse. The pilgrim pretty much can't do anything.
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Perfect Diamond
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Posted - 2007.10.03 17:19:00 -
[3]
Edited by: Perfect Diamond on 03/10/2007 17:20:09
They should replace the nos amount bonus with a nos range bonus. Just like the other recon ships. It's that easy. But if anyone says that a curse is useless, I might blow a gascet.
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Perfect Diamond
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Posted - 2007.10.03 17:28:00 -
[4]
Edited by: Perfect Diamond on 03/10/2007 17:28:41
Of course this is for a small gang but the point is you can take cap away from any target really fast.
The setup can be changed. Put a cap booster in, put some armor stuff on, the ship is very flexible. It is one deadly ship and thats the point to be made. That was just the first setup that came to mind. Oh, and where is your perfect setup for the perfect ship.
Look momy, I'm defending my own ideas.
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Perfect Diamond
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Posted - 2007.10.03 17:30:00 -
[5]
Ya know, I don't even know what QFT means but something tells me I should be angry.
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Perfect Diamond
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Posted - 2007.10.03 17:40:00 -
[6]
Edited by: Perfect Diamond on 03/10/2007 17:42:09 Edited by: Perfect Diamond on 03/10/2007 17:41:16
Originally by: Bodhisattvas
Originally by: Perfect Diamond Edited by: Perfect Diamond on 03/10/2007 17:03:26
To all those people who don't know what their talking about, open EFT and put this setup into it.
2 x Capacitor Flux Coil 1 x Power Dianostic System
2 x Large Shield Extenders 3 x Sensor Dampner 1 x Medium Capacitor Battery II
6 x 'Ditch' Energy Neutralizers
2 x Capacitor Control Circuits
5 x acolyte II 5 x infaltrator II
It sucks 141 cap per sec from the target at a range of 37.5k It dampens most targets to under 20k. So, if you can't kill something with this then you shouldn't have posted on this thread.
Pilgrim ? and then your setup is gimped in comparision to what the original curse had..no mwd ?? You can suggest all the post nerf setups you want but the ship is not what it was.
You miss the point Amarr recons have been nerfed. One of their primary functions has been nerfed.
***dari ecm boats were nerfed but received a counter balance. Amarr recons get nerfed and receive a lil power grid ?
Even before the nerf they were not the solo pawn mobiles everyone thinks they were.
Whine Whine all you want. You just can't handle it but I can. So next time I see you when I'm in my curse, we'll see how this setup works out.
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Perfect Diamond
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Posted - 2007.10.03 17:52:00 -
[7]
Come by Jita any time.
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Perfect Diamond
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Posted - 2007.10.03 19:58:00 -
[8]
Edited by: Perfect Diamond on 03/10/2007 19:59:46
Thought it would be an easy place to find ya but If you can't find it or don't show up, then I understand. Plus, it wouldn't be the same playing wihtout all the lag that I'm use to. (Hint Big Fleet Battles)
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Perfect Diamond
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Posted - 2007.10.04 00:24:00 -
[9]
Edited by: Perfect Diamond on 04/10/2007 00:25:18
Originally by: Cailais
One suggestion is to give the pilgrim an increased nos/neut range and reduce its tank slightly while reducing the curses nos/neut range, adding a bonus to HAMs and massively improving its tank.
The curse gets up close and personal (its a combat ship after all, and a khanid one) while the pilgrim is a stand off support vessel.
C.
Are you crazy, don't nerf the curse. We already have the SAC and the Damnation spewing out HAMs and neither do good dps. We don't need to give up the range of the curse for anything. The other recon ships have twice the range on the curse already.
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